fn draw_camera_gizmo(
pass: &mut DrawPass<'_>,
view_camera: &Camera,
transform: &Transform,
component: &CameraComponent,
color: Color,
)Expand description
Draws an 8-line wireframe pyramid (eye to 4 far-plane corners, plus the far rectangle)
representing component’s frustum at transform, projected through view_camera (the
camera currently driving the viewport).