fn draw_scene_group(
ui: &mut Ui,
project: &Project,
current_scene: &Path,
renaming_scene: &mut Option<PathBuf>,
scene_rename_buffer: &mut String,
requests: &mut UiRequests,
)Expand description
Mirrors draw_script_group’s shape: a project can hold several scene .ron files (see
Project::list_scenes), listed here with a way to create new ones from scratch (a scene, like
a script, has nothing to import from outside the project) and switch which one is currently
open for editing.