pub struct ScriptList(pub Vec<ScriptAttachment>);Expand description
The scripts attached to one entity, executed front-to-back. Doubles as both the ECS
component and the serialized form — unlike crate::world::Renderable, a script has no
live GPU-backed counterpart that needs a separate runtime representation.
Tuple Fields§
§0: Vec<ScriptAttachment>Trait Implementations§
Source§impl Clone for ScriptList
impl Clone for ScriptList
Source§fn clone(&self) -> ScriptList
fn clone(&self) -> ScriptList
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ScriptList
impl Default for ScriptList
Source§fn default() -> ScriptList
fn default() -> ScriptList
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for ScriptList
impl<'de> Deserialize<'de> for ScriptList
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ScriptList
impl RefUnwindSafe for ScriptList
impl Send for ScriptList
impl Sync for ScriptList
impl Unpin for ScriptList
impl UnsafeUnpin for ScriptList
impl UnwindSafe for ScriptList
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T: ?Sized,
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